Amour de MONK (ad, 1st draft)

Wed, 09/15/2004 — Fasteriskhead

You've just arrived at Dharmasala, and it is your quest to become a full-fledged Tantric monk. Where will this grand adventure take you? ONLY TIME WILL TELL!

Choose from over two dozen pre-made initiate models, or design your own using Amour de MONK's powerful character creator! Will your monk be a master meditator, carefully practicing the mudras to attain spiritual qualities? Or maybe an intrepid interpreter, learning other languages in order to share the teaching of the Four Noble Truths with Westerners? What about a maestro multiphonic singer, or a superior sand mandala manager? All these choices AND MORE are within your grasp!

Proceed through OVER THIRTY HOURS of single-player gameplay in your quest for enlightenment but BEWARE, as obstacles in your path towards the status of bodhisattva are around every corner! Anger and confusion seek to confound you at every step, and it will take all your skill with the vajra of compassion to attain prajna and escape from samsara! After that, battle with your friends in ONLINE MULTIPLAYER MAYHEM to see who is the least attached and who has best captured the true dharma eye!

ARE YOU MAN ENOUGH TO ATTAIN ENLIGHTENMENT AND RESCUE THE INNUMERABLE SENTIENT BEINGS? Play Amour de MONK and find out!!

Note to staff: this may be harder sell than initially thought.

Games for Children: Flaahgra

Tue, 09/07/2004 — Nice Pete

Flaahgra is a game for three or more players. It is an ideal activity for a rainy day, as it is played entirely indoors. Firstly, switch on all the lights in the house. Flip a coin or roll a die to determine which child will be the Flaahgra. The Flaahgra is given a blunt wooden instrument, such as a rolling-pin. At the count of three, the other players, or Bounty Hunters, must run around the house, switching off all the lights. The object of the game for the Flaahgra is to switch on any light that has been switched off, and to chase after the Bounty Hunters and hit them with his or her rolling-pin, thus delaying their progress. The game ends when all the lights in the house have been successfully switched off, at which point the Flaahgra must drop his or her rolling pin and be punched repeatedly by the Bounty Hunters until the Flaahgra or one of the Bounty Hunters starts crying. At this point, the lights are switched back on, and a new Flaahgra is selected.

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